Another week another slew of unspoken or underplayed array of game music to toil about the day. Our usual contenders slap down some stuff driving their days, so have at it! Be sure to follow up with last week’s collection of Game Music Daily and follow us on Twitter or on our Facebook page or as they happen!
15. Need for Speed The Run’s Rapid Formation (Brian Tyler)
“Oh yes it is. Since 2012, I’ve been on the hunt to find any and all game music available, some clearly good and some forgettable. Glancing at Need for Speed The Run I thought “how bad could it be? It’ll end as another AAA passive soundtraWHOA YES YES GREAT HOLD ON A SECOND.” Compared to its licensed, Criterion counterpart, The Run brought in a surprising original score filled with pulse-pounding shreds conflicting with agile strings.
I dunno if it’s the subtle cues of guitar, the variety, or the balance of strings and electronics dueling each other for relevance, I’m hooked. Once I’m wrapped in, it’s difficult to divert from it. Meta, once you think about it (racing, driving, tracks, oh lord). Nothing revolutionary at all, the soundtrack doesn’t offer much besides generally enjoyable tracks. Most segments fall under the wipe of hard-to-remember good, a sizable chunk of its AAA brethren don’t get the kind of praise. Inevitably forgotten entry to the series, The Run will remain in my music library for years.”
– Robert Beach, guy who does a thing with news and community
16. Namco x Capcom’s “Subarashiki Shin Sekai (Wonderful New World)” (Flair)
Back in 2005, videos for a huge crossover game were all over Gametrailers, IGN, and similar sites showing many characters from Capcom and Namco games battling one another in a tactics based game. US gamers never got to experience this glorious idea legally, but we were treated to its great soundtrack with a ton of remixed classic tracks.
My preferred track is “Subarashiki Shin Sekai”, the games opening song, and its piano/electronica driven delivery. There exists a fan-created 8-bit version out there too, without the lyrics, but I thought for the sake of the post, I’d share the original version first, and link the remix here: http://www.youtube.com/watch?v=Vvs27SI_x-s
– Curtis Stone, Freelancer at Large and guy who just finished Ghost Trick finally.
17. Pokemon X and Y’s “Gym Leader Battle Theme” (Shota Kageyama)
“Fast-paced, builds over time, the epitome of great boss battle music.”
-Dylan Tierney, Features Editor, Freelancer at Large and recent Monster Hunter
18. Bastion’s “Build that Wall” (Darren Korb)
“Bastion is a great game for a variety of reasons, but for me, its score is what sets it apart the best. Whenever I venture over to the Bastion OST, Build That Wall is the first thing I listen to no matter what. Enjoy.”
Morgan Park, Staff Writer, Hearthstoner
19. Super Mario Sunshine’s “A Secret course” (Koji Kondo)
“The secret stages in Super Mario Sunshine, where your FLUDD backpack was removed and you were left to platform old-school style, were some of the best stages in any Mario game ever. Everything was on point in these levels, and the music was no exception. I actually hooked my Gamecube up to my stereo and recorded this track onto a cassette tape which tells you two things: A. I’m extremely old and B. this track is awesome.”
-Kyle Hanson, staff writer and self-described “old man”
20. Metal Gear Solid’s “Alert Phase” (TAPPY & Konami Sound Team)
“You probably heard this while saying “Crap! They found me!” as you run away towards the safest place you can hide. A great tune itself, it makes a not-so-subtle nod to the late 90’s action flicks it preceded.”
-Brandon Parker, Arcade Machine Tinkerer
21. Payday: The Heist’s “Code Silver” (Simon Viklund)
“Taking place in the Left 4 Dead crossover heist, Code Silver is one of those tracks that’s been around for a couple years and just recently clicked with me: this song is a remix of the Left 4 Dead theme song (not that you’d know that, unless you were paying attention to the progression of the song).
The Payday franchise absolutely loves dubstep. You might liken dubstep to folks like Nero and Skrillex, the sampling and techniques used in the series are dead giveaways. While the first game had music unique to each heist, the more open-ended sequel selects from a pool of unique tracks. While I’ve got some favorites from Payday 2 as well, Code Silver is the track that stands out for me the most.”
Rhys Egner, staff writer and Warframe advocate
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