Game Music

Welcome to Game Music Daily! Our regular rotation of soundtrack showcase kicking off the new year by looking at the 30+ years of great music! We prod the staff for their personal picks and savory songs of what they consider special / interesting / important to them below. It could be anything; epitomizing events, significance of the song, music matching moments, or simply a darn, good listen!

Week ten, entries 64-70, we bring the musical charms of Super Mario Fallacy, G-Men 2 Drone Wars, Meatroid, Papers Please, The Talking Heads, Shake 4, and No-Life. Please, stick around for more picks (and terrible attempts at puns) and do check out last week’s Game Music Daily article.

64. Super Mario Galaxy’s “Gusty Garden Galaxy”

“Gusty Garden Galaxy reminds me how you can create a light-hearted AND a memorable orchestral score. I’m going to sound like a meme but GGG has such wonder and spectacle and joy and goodness gracious…Stop making me wanna own a Wii, Kondo!”

Robert Beach

65. X-Men 2 Clone Wars’ “Opening Level” (Kurt Harland)

“X-Men 2 Clone Wars, like the previous Sonic and Knuckles contribution (, was one of entry-level Sega Genesis games. And composer Kurt Harland did a few really interesting ideas when developing for it. A few level’s music would actually change slightly depending on the which character was chosen for the level. For example: the opening level was always the same, but it was a cold opening, meaning that game just immediately starts upon power-up, with no credits, title, etc. It was always random (until you learned certain button presses could effect the selection) so you never knew who you’d start as, and the music was always a little different every time.

It was incredible as an eight year old to not only control these awesome mutants, but also be treated to such an interesting dynamic music setup. X-Men 2 Clone Wars stands as one of my personal Genesis games to date, and it’s in part to its terrific soundtrack. There’s a ton more this game offers, so be sure to hunt it all down!”

Curtis Stone

66. Metroid’s “Kraid’s Lair” (Kenji Yamamoto)

“It’s the haunted ice cream truck jingle we never wanted, and makes the depths of Brinstar all the more spooky.”

Dylan Tierney

67. Papers, Please’s “Theme Song”

“Papers, Please was favorite game last year that wasn’t developed by Naughty Dog. It was a game that did something truly different, and subtly told the story of a man working on the border of a totalitarian country in the 1980’s. There isn’t a wide variety of music to be seen here, but this main theme says all it needs to about the world of Arstotzka.”

Morgan Park

68. The Walking Dead Season 2’s “In the Pines” (Janel Drewis)

“If you have played any of Telltale Games’ The Walking Dead then you know how emotionally impactful the series can be. This song, played during the end credits of the latest episode, drives home much of the series’ themes in such a beautiful way. It was a fitting cap to the episode that preceded it and the perfect song to lead us into what is coming next.”

Kyle Hanson

69. Quake 4’s “Main Menu Theme” (Chris Vrenna, Clint Walsh)

“As alien and foreign as this song (or game, for that matter) is, it is still to this day very freaking good. Unlike the game, the main menu song is very minimalistic but very creepy in tone, having foreign sounds in their main menu music. I still shudder to even hear this song, but I still listen and still play Quake 4.”

Brandon Parker

70. Half-Life’s “Diabolical Adrenaline Guitar”

“Half-Life is something of a polished FPS relic. If you go back and play it now, the level design, weaponry, enemy artificial intelligence, and pacing still remain top-notch. Another element that has remained true through the history of the series is the fantastic soundtrack, which fits the speed of the gameplay to a T.”

Rhys Egner